Custom Graphics Engine
FAQ
Skin2code.txt shows, to me, the routine for
drawing the entire screen. I don't understand how skin2code works if
there is only one cell in the viewport that is of skin2, and the rest
are of skin0.
Answer
When you specify a ceiling, floor,
middle, and
WALL graphic ID, this grants the user one graphic ID associated with a
single picture which you call a wall. But in the game itself, there are
many wall graphics from many angles. Was this intended on being a
sole-picture variable or perhaps the start of some 'array' where you
add offsets to fetch pictures? I suppose since all it is is a number,
it is what you make of it from using the WallGrapicID call.
Answer