CharCombatStatus





At the start of a combatant's turn we call any of his Special Ability scripts named CharCombatStatus. Scripts attached to the character are run before scripts attached to the combatant. If there is more than one such script, the result of each is added to the message with a linefeed between each. So a character who is both drunk and asleep might have the status:

Stoned

Sleeping

Context

Parameters