On Time Elapsed
This hook is executed whenever game time is added. Generally, time is added in one minute increments and therefore this hook will be called for every minute within the game time. Each step the party takes, for example, will cause this hook to be executed.
Parameters
hookParameter[5] – the number of .minutes that have elapsed since the beginning of time
hookParameter[6] – the number of days that have elapsed since the beginning of time.
hookParameter[7] – the hour with the day (0 to 23)
hookParameter[8] – the minute within the hour (0 to 59)
hookParameter[9] – the number of minutes that have elapsed since the lat time this hook was executed.
Hook Return Value
Ignored
Search Order
This script must be attached to a Special Ability named “Global_Time”.