GPDL $GET_CHAR_ASL

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$GET_CHAR_ASL(CharNum,Keyword)
$SET_CHAR_ASL(CharNum,Keyword,Value)
$IF_CHAR_ASL(CharNum,Keyword)
$DELETE_CHAR_ASL(CharNum,Keyword)

CharNum is the zero-based index of the character in the party.

Keyword is the (case-sensitive) keyword value.

Value is the string associated with the given keyword.

Used to manipulate the Associated String List of a single character in the player's party. $SET and $GET return the value, $IF returns "1" if the keyword exists else "", and $DELETE returns "".

See Associated String Lists