Name |
|
Description |
CombatantAlignment |
|
1 = evil, 2 = neutral, 3 = good |
DamageType |
|
0 = acid, 1 = cold, 2 = electrical, 3 = fire, 4 = poison, 5 = water |
DragonFear |
|
effect for SA_DragonFear |
DragonFlee |
|
effect for SA_DragonFear |
DrowEquipment |
|
equipment is drow |
FighterAttacksPerRound |
|
number of attacks per round for fighters |
IsAfraid |
|
effect for SA_Fear |
IsBlinking |
|
effect for SA_Blink |
IsCharmed |
|
effect for SA_Charm |
IsConfused |
|
effect for SA_Confusion |
IsDiseased |
|
effect for SA_MummyDisease |
IsHeld |
|
effect for various “Hold” Sas |
IsImmuneDB |
|
effect for SA_ImmuneDragonBreath |
IsImmuneSpells |
|
effect for SA_ImmuneSpells |
IsImmuneSpellsMinor |
|
effect for SA_ImmuneSpellsMinor |
IsInvisible |
|
effect for SA_Invisible |
IsParalyzed |
|
effect for SA_Paralyze |
IsPetrified |
|
effect for SA_Pretrify |
IsPlant |
|
denotes target is a plant |
IsPoisoned |
|
effect for SA_LethalPoison |
IsProtectedEvil |
|
effect for SA_ProtectionFromEvil |
IsProtectedGood |
|
effect for SA_ProtectionFromGood |
IsSleeping |
|
effect for SA_Sleep |
IsStunned |
|
effect for SA_MindBlast |
item_BootsOfSpeed |
|
effect for Boots of Speed (see Items) |
item_GauntletsOgrePower |
|
effect for Gauntlets of Ogre Power (see Items) |
item_GirdleCloudGiant |
|
effect for Girdle of Cloud Giant Strength (see Items) |
item_GirdleFireGiant |
|
effect for Girdle of Fire Giant Strength (see Items) |
item_GirdleFrostGiant |
|
effect for Girdle of Frost Giant Strength (see Items) |
item_GirdleHillGiant |
|
effect for Girdle of Hill Giant Strength (see Items) |
item_GirdleStoneGiant |
|
effect for Girdle of Stone Giant Strength (see Items) |
item_GirdleStormGiant |
|
effect for Girdle of Storm Giant Strength (see Items) |
item_HolyWater |
|
effect for Vial of Holy Water (see Items) |
item_LongSwordVsGiants |
|
effect for Long Sword Vs Giants (see Items) |
item_StoneOfGoodLuck |
|
effect for Stone of Good Luck (see Items) |
item_VorpalLongSword |
|
effect for Vorpal Long Sword (see Items) |
MagicalWeapon |
|
0 = no, 1 = +1, 2 = +2, 3 = +3, 4 = +4, 5 = +5, 6 = other |
MissileWeapon |
|
1 = arrow, 2 = bolt, 3 = dart, 4 = javelin/spear, 5 = other |
MummyFear |
|
mummy fear effect |
MummyFlee |
|
mummy fear effect |
NoSpells |
|
can not cast spells |
PaladinAttacksPerRound |
|
number of attacks per round for paladins |
RangerAttacksPerRound |
|
number of attacks per round for rangers |
SA_Bless |
|
effect for Bless (see Spells) |
SA_Blink |
|
effect for Blink (see Spells) |
SA_CarrionStench |
|
effect for Ghast (see Monsters) |
SA_Charm |
|
effect for Charm (see Spells) |
SA_CharmResistant |
|
effect for Elves (see Races) |
SA_CharmResistantMinor |
|
effect for Half-Elves (see Races) |
SA_ColdResistant |
|
target takes half damage from cold-based attacks |
SA_ColdSlows |
|
target is slowed by cold-based attacks |
SA_Confusion |
|
effect for Umber Hulk (see Monsters) |
SA_Curse |
|
effect for Curse (see Spells) |
SA_Displacement |
|
effect for Displacer Beast (see Spells) and Cloak of Displacement (see Items) |
SA_DragonFear |
|
dragon fear effect |
SA_ElectricGrowth |
|
target gains HP from electrical-based attacks |
SA_ElectricitySlows |
|
target is slowed by electrical-based attacks |
SA_Engulf |
|
effect for Shambling Mound (see Monsters) |
SA_Enlarge |
|
effect for Enlarge (see Spells) |
SA_Entangle |
|
effect for Entangle (see Spells) |
SA_Fear |
|
effect for Fear (see Spells) |
SA_FireGrowth |
|
target gains HP from fire-based attacks |
SA_FireResistant |
|
target takes half damage from fire-based attacks |
SA_FireSlows |
|
target is slowed by fire-based attacks |
SA_HalfDamageBluntWeapons |
|
target takes half damage from blunt weapons |
SA_HalfDamageElectricity |
|
target takes half damage from electrical-based attacks |
SA_HalfDamageMagicalWeapons |
|
target takes half damage from magical weapons |
SA_HalfDamageNormalWeapons |
|
target takes half damage from normal weapons |
SA_HalfDamagePiercingWeapons |
|
target takes half damage from piercing weapons |
SA_HalfDamageSlashingWeapons |
|
target takes half damage from slashing weapons |
SA_HoldMonster |
|
effect for Hold Monster (see Spells) |
SA_ImmuneAcid |
|
target is immunte to acid-based attacks |
SA_ImmuneAllWeapons |
|
target takes no damage from weapons |
SA_ImmuneCharm |
|
target is immune to Charm (see Spells) |
SA_ImmuneCold |
|
target is immune to cold-based attacks |
SA_ImmuneDragonBreath |
|
target is immune to dragon breath attacks |
SA_ImmuneElectric |
|
target is immune to electric-based attacks |
SA_ImmuneFear |
|
target is immune to Fear, Dragon Fear and Mummy Fear |
SA_ImmuneFire |
|
target is immune to fire-based attacks |
SA_ImmuneHold |
|
target is immune to to Hold spells (see Spells) |
SA_ImmuneLessPlus2Weapons |
|
target is immune to weapons with less than +2 magical effect |
SA_ImmuneLessPlus3Weapons |
|
target is immune to weapons with less than +3 magical effect |
SA_ImmuneLessPlus4Weapons |
|
target is immune to weapons with less than +4 magical effect |
SA_ImmuneNormalMissiles |
|
target is immune to non-magical missiles |
SA_ImmuneNormalWeapons |
|
target is immune to normal weapons |
SA_ImmunePoison |
|
target is immune to Poison (see Spells and Monsters) |
SA_ImmuneSleep |
|
target is immune to Sleep (see Spells) |
SA_ImmuneSpells |
|
effect for Globe of Invulnerability (see spells) |
SA_ImmuneSpellsMinor |
|
effect for Minor Globe of Invulnerability (see spells) |
SA_Invisible |
|
effects for Invisible (see Spells) |
SA_LethalPoison |
|
effect for Poison (see spells) and monster poison |
SA_MindBlast |
|
effect for Mind Flayer (see Monsters) |
SA_MummyDisease |
|
effect for Mummy (see Monsters) |
SA_MummyFear |
|
effect for Mummy (see Monsters) |
SA_Paralysis |
|
target may not move nor act |
SA_Petrify |
|
target may not move nor act |
SA_ProtectionFromEvil |
|
effect for Protection from Evil (see spells) |
SA_ProtectionFromGood |
|
effect for Protection from Good (see spells) |
SA_Reduce |
|
effect for Reduce (see Spells) |
SA_Revulsion |
|
effect for Troglodyte (see Monsters) |
SA_SeeInvisible |
|
target can see invisible characters or monsters |
SA_Silence |
|
effect for Silence (see Spells) |
SA_Sleep |
|
effect for Sleep (see Spells) |
SA_SleepResistant |
|
effect for Elves (see Races) |
SA_SleepResistantMinor |
|
effect for Half-Elves (see Races) |
SA_VulnerableToFire |
|
target takes extra damage from fire-based attacks |
SA_VulnerableToHolyWater |
|
target takes damage from Holy Water (see Items) |
SA_WeakPoison |
|
effect for Giant Centipede (see Monsters) |
SA_WeaponDamageOnlyOne |
|
for Intellect Devourer |
SA_Wizardry |
|
effect for Ring of Wizardry (see Items) |
SilverWeapon |
|
weapon is made of silver |
Summon1 |
|
Goblin, Hobgoblin, Orc, or Giant Rat summoned to aid caster |
Summon2 |
|
Gnoll, Stirge, Giant Centipede, or Troglodyte summoned to aid caster |
Summon3 |
|
Bugbear, Gelatinous Cube, Ghoul, or Ogre summoned to aid caster |
Summon4 |
|
Gargoyle, Hell Hound, Ghast, or Werewolf summoned to aid caster |
Summon5 |
|
Cockatrice, Displacer Beast, Giant Snake, or Giant Spider is summoned to aid caster |
Summon6 |
|
Troll, Wight, Wraith, or Wyvern summoned to aid caster |
Summon7 |
|
Ettin, Umber Hulk, Xorn, or Neo-Otyugh summoned to aid caster |
SummonAnimal1 |
|
Wild Dog or Owl summoned to aid caster |
SummonAnimal2 |
|
Brown Bear or Giant Badger summoned to aid caster |
SummonAnimal3 |
|
Elephant or Rhinoceros summoned to aid caster |
SummonElementalEarth |
|
Earth Elemental summoned to aid caster |
SummonElementalFire |
|
Fire Elemental summoned to aid caster |
WeaponType |
|
0 = blunt, 1 = piercing, 2 = slashing, 3 = piercing/slashing |
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