Opened Error Log on Fri Apr 19 18:31:27 2013
0bc7d6e8 197646056 00000000000000Engine Version: 0.9984018000
0bc7d6ec      4 0000000000000000 Working directory = E:\UAF\TestDesign_09984018\
0bc7d6ee      2 0000000000000000 Loading Config File = 'E:\UAF\TestDesign_09984018\Data\config.txt'
0bc7d6ee      0 0000000000000000 DisableScreenSaver = 1
0bc7d6ee      0 0000000000000000 Force_SysMem = 1
0bc7d6ee      0 0000000000000000 Error Log ON
0bc7d6f2      4 0000000000000000 Total optional wall formats: 6
0bc7d6f2      0 0000000000000000 CreateEx(0,0,640,480)
0bc7d708     22 0000000000000000 CreateEx ClientRect = 0 0 1280 1024
0bc7d73d     53 0000000000000000 OS:  Workstation version 6.0 Service Pack 2 (Build 6002)
 0bc7d73d      0 0000000000000000 DX: DirectX 8
0bc7d73d      0 0000000000000000 IE: 9.0.8112.16421
0bc7d73d      0 0000000000000000 InitGame ClientRect = 0 0 1280 1024
0bc7d73e      1 0000000000000000 Enter InitFullScreen
0bc7d73e      0 0000000000000000 Creating pScreen
0bc7d75b     29 0000000000000000 Checking SysMem Flag
0bc7d75b      0 0000000000000000 Checking video modes
0bc7d75b      0 0000000000000000 Checking 640 x 480 x 32
0bc7d75b      0 0000000000000000 Using video mode 640 x 480 x 32
0bc7d75b      0 0000000000000000 Creating full screen()
0bc7d919    446 0000000000000000 screen created ok
0bc7d919      0 0000000000000000 InitGraphics fullscreen at 640 x 480 x 32
0bc7d919      0 0000000000000000 Init WallSlot image cache with size 48
0bc7d919      0 0000000000000000 Init BgSlot image cache with size 32
0bc7d927     14 0000000000000000 Loaded sound lib file Bass.dll, ver 1.6
0bc7d927      0 0000000000000000 Sound playback rate = 22050
0bc7da4e    295 0000000000000000 Sound card 1 desc: Primary Sound Driver
0bc7da4e      0 0000000000000000 Sound card 2 desc: Speakers (IDT High Definition Audio CODEC)
0bc7da4e      0 0000000000000000 Sound Card Info: hwsize 0, hwfree 0, freesam 0, free3d 0, minrate 100, maxrate 200000, eax 0, a3d 0, dsver 8
0bc7da4e      0 0000000000000000 Sound Card Info: Continuous sample rates supported
0bc7da4e      0 0000000000000000 Sound Card Info: mono sample rates supported in hw
0bc7da4e      0 0000000000000000 Sound Card Info: stereo sample rates supported in hw
0bc7da4e      0 0000000000000000 Sound Card Info: 8-bit sample rates supported in hw
0bc7da4e      0 0000000000000000 Sound Card Info: 16-bit sample rates supported in hw
0bc7da50      2 0000000000000000 First 8 bytes of 'game.dat' = FABCDEFABCDEFABF
0bc7da50      0 0000000000000000 Loading design E:\UAF\TestDesign_09984018\Data\game.dat, version 0.9984016000...
0bc7da50      0 0000000000000000 EditorStatusMsg: Loading design data...
0bc7da50      0 0000000000000000 Finished clearing old design
0bc7da50      0 0000000000000000 Loading special abilities DB
0bc7da58      8 0000000000000000 Finished loading SpecialAbilitiesDB
0bc7da59      1 0000000000000000 Loading item DB version: 0.9984016
0bc7da69     16 0000000000000000 Finished loading ItemDB
0bc7da6a      1 0000000000000000 Loading monster DB version: 0.9984016
0bc7da72      8 0000000000000000 Finished loading MonsterDB
0bc7da72      0 0000000000000000 Loading spell DB version: 0.9984016
0bc7da9b     41 0000000000000000 Finished loading SpellDB
0bc7da9c      1 0000000000000000 Loaded 8 entries from E:\UAF\TestDesign_09984018\Data\races.dat
0bc7da9c      0 0000000000000000 Loaded 19 entries from E:\UAF\TestDesign_09984018\Data\classes.dat
0bc7da9c      0 0000000000000000 Loaded 8 entries from E:\UAF\TestDesign_09984018\Data\baseclass.dat
0bc7da9d      1 0000000000000000 Loaded 6 entries from E:\UAF\TestDesign_09984018\Data\ability.dat
0bc7da9d      0 0000000000000000 Finished loading globalData
0bc7da9d      0 0000000000000000 EditorStatusMsg: Design data loaded.
0bc7da9d      0 0000000000000000 Design Demo loaded, version 0.9984016
0bc7dabe     33 0000000000000000 Design Version: 0.9984016
0bc7dabf      1 0000000000000000 PlayAs Version: 0.9140000
0bc7dabf      0 0000000000000000 GuidedTour Version: 0.9140000
0bc7dabf      0 0000000000000000 ItemUseEvent Version: 0.9140000
0bc7dabf      0 0000000000000000 SpecialItemKeyQty Version: 0.9140000
0bc7dabf      0 0000000000000000 Create(01cc32d0,E:\UAF\TestDesign_09984018\Resources\cursor_Arrows.png,32,32,15
0bc7dac0      1 0000000000000000 rval = 0 = Create(01cc32d0,32,32) SurfaceID = 2
0bc7dac1      1 0000000000000000 Creating fonts from SYSTEM
0bc7dac1      0 0000000000000000 FontSurfaceDefType
0bc7dac7      6 0000000000000000 FontSurfaceDefType
0bc7dacb      4 0000000000000000 FontSurfaceDefType
0bc7dace      3 0000000000000000 FontSurfaceDefType
0bc7dad2      4 0000000000000000 FontSurfaceDefType
0bc7dad6      4 0000000000000000 FontSurfaceDefType
0bc7dada      4 0000000000000000 FontSurfaceDefType
0bc7dade      4 0000000000000000 FontSurfaceDefType
0bc7dae2      4 0000000000000000 FontSurfaceDefType
0bc7dae6      4 0000000000000000 FontSurfaceDefType
0bc7daf2     12 0000000000000000 rval = 1 = Create(01cc32d0,E:\UAF\TestDesign_09984018\Resources\AreaViewArt.png,1)  SurfaceID = 23
0bc7daf4      2 0000000000000000 rval = 1 = Create(01cc32d0,E:\UAF\TestDesign_09984018\Resources\border_Horizontal.png,1)  SurfaceID = 24
0bc7daf7      3 0000000000000000 rval = 1 = Create(01cc32d0,E:\UAF\TestDesign_09984018\Resources\border_Vertical.png,1)  SurfaceID = 25
0bc7dafb      4 0000000000000000 rval = 1 = Create(01cc32d0,E:\UAF\TestDesign_09984018\Resources\border_Viewport.png,1)  SurfaceID = 26
0bc7dafc      1 0000000000000000 Game initialized successfully
0bc7db0f     19 000000000000001e rval = 1 = Create(01cc32d0,E:\UAF\TestDesign_09984018\Resources\Title.png,1)  SurfaceID = 27
0bc7db13      4 000000000000001e !!FadeToSource m_pScreen=01cc32d0
0bc7dce8    469 000000000000001e rval = 1 = Create(01cc32d0,E:\UAF\TestDesign_09984018\Resources\Title.png,1)  SurfaceID = 29
0bc7dce9      1 000000000000001e SPLASH_DATA::OnDraw
0bc7dcec      3 000000000000001e SPLASH_DATA::OnDraw
0bc7dcf3      7 00000000000000b4 SPLASH_DATA::OnDraw
0bc7dd0d     26 00000000000000d2 SPLASH_DATA::OnDraw
0bc81740  14899 000000000000387c Processing WM_DESTROY
