// Skills database file
// The above line **Must** appear exactly as shown:
//    "// Skills database file"
//
// All skills have a numeric value between -32768 and 32767.
//
// Use quotes around race/class names that have a '-' in them, 
// such as for "Half-Elf". Otherwise the '-' is treated as a
// subtraction operator.
//

\(BEGIN)
name = Pick Pockets
adjust = thief * +15
adjust = (Dexterity == 9) * -15
adjust = (Dexterity == 10) * -10
adjust = (Dexterity == 11) * -5
adjust = (Dexterity == 17) * +5
adjust = (Dexterity == 18) * +10
adjust = (Dexterity == 19) * +10
adjust = Dwarf * +5
adjust = "Half-Elf" * +10
adjust = Halfling * +5
\(END)

\(BEGIN)
name = Open Locks 
adjust = thief * +10
adjust = (Dexterity == 9) * -10
adjust = (Dexterity == 10) * -5
adjust = (Dexterity == 16) * +5
adjust = (Dexterity == 17) * +10
adjust = (Dexterity == 18) * +15
adjust = (Dexterity == 19) * +20
adjust = Dwarf * +10
adjust = Elf * -5
adjust = Gnome * +5
adjust = Halfling * +5
\(END)

\(BEGIN)
name = Find/Remove Traps
adjust = thief * +5
adjust = (Dexterity == 9) * -10
adjust = (Dexterity == 10) * -10
adjust = (Dexterity == 11) * -5
adjust = (Dexterity == 18) * +5 
adjust = (Dexterity == 19) * +10
adjust = Dwarf * +15
adjust = Gnome * +10 
adjust = Halfling * +5
\(END)

\(BEGIN)
name = Move Silently
adjust = thief * +10
adjust = (Dexterity == 9) * -20
adjust = (Dexterity == 10) * -15
adjust = (Dexterity == 11) * -10
adjust = (Dexterity == 12) * -5
adjust = (Dexterity == 17) * +5
adjust = (Dexterity == 18) * +10
adjust = (Dexterity == 19) * +15
adjust = Elf * +5
adjust = Gnome * +5
adjust = Halfling * +10
\(END)

\(BEGIN)
name = Hide in Shadows
adjust = thief * +5
adjust = (Dexterity == 9) * -10
adjust = (Dexterity == 10) * -5
adjust = (Dexterity == 17) * +5
adjust = (Dexterity == 18) * +10
adjust = (Dexterity == 19) * +15
adjust = Elf * +10
adjust = Gnome * +5
adjust = "Half-Elf" * +5
adjust = Halfling * +15
\(END)

\(BEGIN)
name = Detect Noise
adjust = thief  * +15
adjust = Elf * +5
adjust = Gnome * +10
adjust = Halfling * +5
\(END)

\(BEGIN)
name = Climb Walls
adjust = thief * +60
adjust = Dwarf * -10
adjust = Gnome * -15
adjust = Halfling * -10
\(END)

\(BEGIN)
name = Read Languages
adjust = thief * +10
adjust = Dwarf * -5
adjust = Halfling * -5
\(END)
