// BaseClass database file
// The above line must appear exactly as shown."// BaseClass database file"
//
// Names should not conflict with any of the names in the class database, items database, spells database, races database, or abilities database, all baseclasses start with a lower case letter and classes with an upper case letter.
//
// BonusXP is the name of the ability which allows the baseclass to gain an Experience Point bonus if above a certain score
//	Eg:	BonusXP = Intelligence,%,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,10,10,10,10,10,10,10,10
//
// THAC0 stands for "to hit armor class 0" and is a list of 40 integers representing that number at each level of the baseclass
//
// AbilityRequirement is an ability and the minimum and maximum numbers allowed for the baseclass
//	Eg:	AbilityRequirement = Wisdom 9/18
//
// Allowed Race is the name of the race or races from the races database that is allowed
//	Eg:	Allowed Race = Monkey
//
// Allowed Alignment is one of:
// any, Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, Chaotic Evil
//	Eg: (allows only two alignments for a class)
//		Allowed Alignment = Lawful Good
//		Allowed Alignment = Lawful Evil
//
// Minimum experience points for each character level, starting with level 1, up to level 40
//	Eg:   ExpLevel = 65420
//
// Base Spell Levels are the spells at a given level for a given spell school allowed. After name of school, up to 9 integers may be used
//	Eg:	Base Spell Levels = 4,Cleric,3,2,1
//
// MaxSpellLevelByPrime determines the highest spell level a spellcaster may learn based on an ability score. Spell school, ability, 25 integers are the order for this keyword
//	Eg:	MaxSpellLevelByPrime = Cleric,Wisdom,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,6,7,7,7,7,7,7,7,7
//
// HitDice determines the Hit Points given to a baseclass at a particular level. The first number is the level, the second is the number of dice, the third number is the sides per dice, the fourth number is the set number of points (bonus)
//	Eg:	HitDice = 1,1,10,0
//
// Skills consist of the skill name and the score at each of the 40 levels
//	Eg:	Skill = Read,0,0,0,20,25,30,35,40,45,50,55,60,65,70,75,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80
//
// SkillAdjAbility allows modification of a skill based upon an ability. Name, ability, type of modifier, score modifier for each of the 25 ability scores
//	Eg:	SkillAdjAbility = Read,Intelligence,%,0,0,0,0,0,0,0,0,85,90,95,100,100,100,100,100,105,110,115,115,115,115,115,115,115
//
// SkillAdjRace allows modification of skills, by listing the name of the skill, name of the race, percentage sign and number to modify it by
//	Eg:	SkillAdjRace = OpenLocks,Hobbit,%110
//
// If the baseclass gets bonus spells, this is the ability used to determine the bonus. If blank, no bonus spells. Default is blank.
//	Eg:	SpellBonusAbility = Wisdom
//
// If bonus spells are allowed for the baseclass, this keyword determines the score and the bonus spells for that ability score using integer pairs. In the integer pairs, the first is the level of the spell, the second is the quantity.
//	Eg:	BonusSpells = 13,1,1
//

\(BEGIN)
name = assassin
BonusXP = 
THAC0 = 20,20,20,20,19,19,19,19,16,16,16,16,14,14,14,14,12,12,12,12,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10
AbilityRequirement = Strength 12/19
AbilityRequirement = Intelligence 11/19
AbilityRequirement = Dexterity 12/19
Allowed Race = Dwarf
Allowed Race = Elf
Allowed Race = Gnome
Allowed Race = Half-Elf
Allowed Race = Half-Orc
Allowed Race = Human
Allowed Alignment = Lawful Evil
Allowed Alignment = Neutral Evil
Allowed Alignment = Chaotic Evil
ExpLevel = 0
ExpLevel = 1501
ExpLevel = 3001
ExpLevel = 6001
ExpLevel = 12001
ExpLevel = 25001
ExpLevel = 50001
ExpLevel = 100001
ExpLevel = 200001
ExpLevel = 300001
ExpLevel = 425001
ExpLevel = 575001
ExpLevel = 750001
ExpLevel = 1000001
ExpLevel = 1500001
HitDice = 1,1,6,0
HitDice = 2,1,6,0
HitDice = 3,1,6,0
HitDice = 4,1,6,0
HitDice = 5,1,6,0
HitDice = 6,1,6,0
HitDice = 7,1,6,0
HitDice = 8,1,6,0
HitDice = 9,1,6,0
HitDice = 10,1,6,0
HitDice = 11,0,0,2
HitDice = 12,0,0,2
HitDice = 13,0,0,2
HitDice = 14,0,0,2
HitDice = 15,0,0,2
Skill = Save Vs BR,16
Skill = Save Vs PP,12
Skill = Save Vs PPDM,13
Skill = Save Vs RSW,14
Skill = Save Vs SP,15
Skill = PickPockets,20
Skill = OpenLocks,17
Skill = FindTraps,10
Skill = MoveSilent,3
Skill = HideInShadows,0
Skill = HearNoise,5
Skill = ClimbWalls,83
Skill = ReadLanguages,0
Skill = BackstabMultiplier,100
SkillAdjBaseclass = Save Vs BR,assassin,-,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
SkillAdjBaseclass = Save Vs PP,assassin,-,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
SkillAdjBaseclass = Save Vs PPDM,assassin,-,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
SkillAdjBaseclass = Save Vs RSW,assassin,-,0,0,0,0,2,2,2,2,4,4,4,4,6,6,6,6,8,8,8,8,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10
SkillAdjBaseclass = Save Vs SP,assassin,-,0,0,0,0,2,2,2,2,4,4,4,4,6,6,6,6,8,8,8,8,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10
SkillAdjBaseclass = PickPockets,assassin,+,0,5,10,15,20,25,30,35,40,45,50,60,70,80,95
SkillAdjBaseclass = OpenLocks,assassin,+,0,4,8,12,16,20,25,30,35,40,45,50,55,60,65
SkillAdjBaseclass = FindTraps,assassin,+,0,5,10,15,20,25,30,35,40,45,50,55,60,65,70
SkillAdjBaseclass = MoveSilent,assassin,+,0,6,125,18,24,30,37,44,52,59,67,75,83,91,96
SkillAdjBaseclass = HideInShadows,assassin,+,0,5,10,15,20,25,31,37,43,49,56,63,70,77,85
SkillAdjBaseclass = HearNoise,assassin,+,0,0,5,5,10,10,15,15,20,20,25,25,30,30,35
SkillAdjBaseclass = ClimbWalls,assassin,+,0,1,2,3,4,5,7,9,11,13,15,16,16,16,16
SkillAdjBaseclass = ReadLanguages,assassin,+,0,0,0,0,0,20,25,30,35,40,45,50,55,60,65
SkillAdjAbility = PickPockets,Dexterity,+,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,10,15,20,25,30,35,40,45
SkillAdjAbility = OpenLocks,Dexterity,+,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,10,15,20,25,30,35,40,45,50
SkillAdjAbility = FindTraps,Dexterity,+,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,10,15,20,25,30,35,40
SkillAdjAbility = MoveSilent,Dexterity,+,0,0,0,0,0,0,0,0,0,0,0,-5,0,0,0,0,5,10,12,15,18,20,23,25,30
SkillAdjAbility = HideInShadows,Dexterity,+,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,10,12,15,18,20,23,25,30
SkillAdjBaseclass = BackstabMultiplier,assassin,%,200,200,200,200,300,300,300,300,400,400,400,400,500,500,500,500,600,600,600,600,700,700,700,700,800,800,800,800,900,900,900,900,1000,1000,1000,1000,1100,1100,1100,1100
SkillAdjRace = MaxLevel$SYS$,Dwarf,\=,9
SkillAdjRace = MaxLevel$SYS$,Elf,\=,10
SkillAdjRace = MaxLevel$SYS$,Gnome,\=,8
SkillAdjRace = MaxLevel$SYS$,Half-Elf,\=,11
SpellBonusAbility = 
Special Ability = baseclass_NameSuppress,"Y"
\(END)

\(BEGIN)
name = cleric
BonusXP = Wisdom,%,0,0,0,0,0,0,0,0,100,100,100,100,100,100,100,110,110,110,110,110,110,110,110,110,110
THAC0 = 20,20,20,18,18,18,16,16,16,14,14,14,12,12,12,10,10,10,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9
AbilityRequirement = Wisdom 9/18
Allowed Race = Half-Elf
Allowed Race = Half-Orc
Allowed Race = Human
Allowed Alignment = any
ExpLevel = 0
ExpLevel = 1501
ExpLevel = 3001
ExpLevel = 6001
ExpLevel = 13001
ExpLevel = 27501
ExpLevel = 55001
ExpLevel = 110001
ExpLevel = 225001
ExpLevel = 450001
ExpLevel = 675001
ExpLevel = 900001
ExpLevel = 1125001
ExpLevel = 1350001
ExpLevel = 1575001
ExpLevel = 1800001
ExpLevel = 2025001
ExpLevel = 2250001
ExpLevel = 2475001
ExpLevel = 2700001
ExpLevel = 2925001
ExpLevel = 3150001
ExpLevel = 3375001
ExpLevel = 3600001
ExpLevel = 3825001
ExpLevel = 4050001
ExpLevel = 4275001
ExpLevel = 4500001
ExpLevel = 4725001
ExpLevel = 4950001
ExpLevel = 5175001
ExpLevel = 5400001
ExpLevel = 5625001
ExpLevel = 5850001
ExpLevel = 6075001
ExpLevel = 6300001
ExpLevel = 6525001
ExpLevel = 6750001
ExpLevel = 6975001
ExpLevel = 7200001
Base Spell Levels = 1,Cleric,1,0,0,0,0,0,0
Base Spell Levels = 2,Cleric,2,0,0,0,0,0,0
Base Spell Levels = 3,Cleric,2,1,0,0,0,0,0
Base Spell Levels = 4,Cleric,3,2,0,0,0,0,0
Base Spell Levels = 5,Cleric,3,3,1,0,0,0,0
Base Spell Levels = 6,Cleric,3,3,2,0,0,0,0
Base Spell Levels = 7,Cleric,3,3,2,1,0,0,0
Base Spell Levels = 8,Cleric,3,3,3,2,0,0,0
Base Spell Levels = 9,Cleric,4,4,3,2,1,0,0
Base Spell Levels = 10,Cleric,4,4,3,3,2,0,0
Base Spell Levels = 11,Cleric,5,4,4,3,2,1,0
Base Spell Levels = 12,Cleric,6,5,5,3,2,2,0
Base Spell Levels = 13,Cleric,6,6,6,4,2,2,0
Base Spell Levels = 14,Cleric,6,6,6,5,3,2,0
Base Spell Levels = 15,Cleric,7,7,7,5,4,2,0
Base Spell Levels = 16,Cleric,7,7,7,6,5,3,1
Base Spell Levels = 17,Cleric,7,7,7,7,5,3,2
Base Spell Levels = 18,Cleric,8,8,8,7,6,4,1
Base Spell Levels = 19,Cleric,9,9,8,7,6,4,2
Base Spell Levels = 20,Cleric,9,9,9,8,7,5,2
Base Spell Levels = 21,Cleric,9,9,9,9,8,6,2
Base Spell Levels = 22,Cleric,9,9,9,9,9,6,3
Base Spell Levels = 23,Cleric,9,9,9,9,9,7,3
Base Spell Levels = 24,Cleric,9,9,9,9,9,8,3
Base Spell Levels = 25,Cleric,9,9,9,9,9,8,4
Base Spell Levels = 26,Cleric,9,9,9,9,9,9,4
Base Spell Levels = 27,Cleric,9,9,9,9,9,9,5
Base Spell Levels = 28,Cleric,9,9,9,9,9,9,6
Base Spell Levels = 29,Cleric,9,9,9,9,9,9,7
Base Spell Levels = 30,Cleric,9,9,9,9,9,9,8
Base Spell Levels = 31,Cleric,9,9,9,9,9,9,9
Base Spell Levels = 32,Cleric,10,10,10,9,9,9,9
Base Spell Levels = 33,Cleric,10,10,10,10,10,9,9
Base Spell Levels = 34,Cleric,10,10,10,10,10,10,9
Base Spell Levels = 35,Cleric,10,10,10,10,10,10,10
Base Spell Levels = 36,Cleric,11,11,11,10,10,10,10
Base Spell Levels = 37,Cleric,11,11,11,11,11,10,10
Base Spell Levels = 38,Cleric,11,11,11,11,11,11,10
Base Spell Levels = 39,Cleric,11,11,11,11,11,11,11
Base Spell Levels = 40,Cleric,12,12,12,11,11,11,11
MaxNumSpellsByPrime = Cleric,Wisdom,0,0,0,0,0,0,0,0,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99
MaxSpellLevelByPrime = Cleric,Wisdom,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,6,7,7,7,7,7,7,7,7
HitDice = 1,1,8,0
HitDice = 2,1,8,0
HitDice = 3,1,8,0
HitDice = 4,1,8,0
HitDice = 5,1,8,0
HitDice = 6,1,8,0
HitDice = 7,1,8,0
HitDice = 8,1,8,0
HitDice = 9,1,8,0
HitDice = 10,0,0,2
HitDice = 11,0,0,2
HitDice = 12,0,0,2
HitDice = 13,0,0,2
HitDice = 14,0,0,2
HitDice = 15,0,0,2
HitDice = 16,0,0,2
HitDice = 17,0,0,2
HitDice = 18,0,0,2
HitDice = 19,0,0,2
HitDice = 20,0,0,2
HitDice = 21,0,0,2
HitDice = 22,0,0,2
HitDice = 23,0,0,2
HitDice = 24,0,0,2
HitDice = 25,0,0,2
HitDice = 26,0,0,2
HitDice = 27,0,0,2
HitDice = 28,0,0,2
HitDice = 29,0,0,2
HitDice = 30,0,0,2
HitDice = 31,0,0,2
HitDice = 32,0,0,2
HitDice = 33,0,0,2
HitDice = 34,0,0,2
HitDice = 35,0,0,2
HitDice = 36,0,0,2
HitDice = 37,0,0,2
HitDice = 38,0,0,2
HitDice = 39,0,0,2
HitDice = 40,0,0,2
Skill = Save Vs BR,16
Skill = Save Vs PP,13
Skill = Save Vs PPDM,10
Skill = Save Vs RSW,14
Skill = Save Vs SP,15
Skill = Turn,0
SkillAdjBaseclass = Save Vs BR,cleric,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs PP,cleric,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs PPDM,cleric,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs RSW,cleric,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs SP,cleric,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjRace = MaxLevel$SYS$,Half-Elf,\=,5
SkillAdjRace = MaxLevel$SYS$,Half-Orc,\=,4
SpellBonusAbility = Wisdom
BonusSpells = 13,1,1
BonusSpells = 14,1,1
BonusSpells = 15,1,2
BonusSpells = 16,1,2
BonusSpells = 17,1,3
BonusSpells = 18,1,4
BonusSpells = 19,1,4
BonusSpells = 20,1,2,1,4
BonusSpells = 21,1,3,1,5
BonusSpells = 22,1,4,1,5
BonusSpells = 23,2,5
BonusSpells = 24,2,6
BonusSpells = 25,1,6,1,7
Special Ability = baseclass_NameSuppress,"Y"
\(END)

\(BEGIN)
name = druid
BonusXP = Wisdom,%,0,0,0,0,0,0,0,0,0,0,0,100,100,100,100,110,110,110,110,110,110,110,110,110,110
BonusXP = Charisma,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,110,110,110,110,110,110,110,110,110,110
THAC0 = 20,20,20,18,18,18,16,16,16,14,14,14,12,12,12,10,10,10,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9
AbilityRequirement = Wisdom 12/18
AbilityRequirement = Charisma 15/18
Allowed Race = Half-Elf
Allowed Race = Human
Allowed Alignment = True Neutral
ExpLevel = 0
ExpLevel = 2001
ExpLevel = 4001
ExpLevel = 7501
ExpLevel = 12501
ExpLevel = 20001
ExpLevel = 35001
ExpLevel = 60001
ExpLevel = 90001
ExpLevel = 125001
ExpLevel = 200001
ExpLevel = 300001
ExpLevel = 750001
ExpLevel = 1500001
ExpLevel = 3000001
ExpLevel = 3500001
ExpLevel = 4000001
ExpLevel = 4500001
ExpLevel = 5000001
ExpLevel = 5500001
ExpLevel = 6000001
ExpLevel = 6500001
ExpLevel = 7000001
Base Spell Levels = 1,Druid,2,0,0,0,0,0,0
Base Spell Levels = 2,Druid,2,1,0,0,0,0,0
Base Spell Levels = 3,Druid,3,2,1,0,0,0,0
Base Spell Levels = 4,Druid,4,2,2,0,0,0,0
Base Spell Levels = 5,Druid,4,3,2,0,0,0,0
Base Spell Levels = 6,Druid,4,3,2,1,0,0,0
Base Spell Levels = 7,Druid,4,4,3,1,0,0,0
Base Spell Levels = 8,Druid,4,4,3,2,0,0,0
Base Spell Levels = 9,Druid,5,4,3,2,1,0,0
Base Spell Levels = 10,Druid,5,4,3,3,2,0,0
Base Spell Levels = 11,Druid,5,5,3,3,2,1,0
Base Spell Levels = 12,Druid,5,5,4,4,3,2,1
Base Spell Levels = 13,Druid,6,5,5,5,4,3,2
Base Spell Levels = 14,Druid,6,6,6,6,5,4,3
Base Spell Levels = 15,Druid,6,6,6,6,6,6,6
Base Spell Levels = 16,Druid,6,6,6,6,6,6,6
Base Spell Levels = 17,Druid,6,6,6,6,6,6,6
Base Spell Levels = 18,Druid,6,6,6,6,6,6,6
Base Spell Levels = 19,Druid,6,6,6,6,6,6,6
Base Spell Levels = 20,Druid,6,6,6,6,6,6,6
Base Spell Levels = 21,Druid,6,6,6,6,6,6,6
Base Spell Levels = 22,Druid,6,6,6,6,6,6,6
Base Spell Levels = 23,Druid,6,6,6,6,6,6,6
MaxNumSpellsByPrime = Druid,Wisdom,0,0,0,0,0,0,0,0,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99
MaxSpellLevelByPrime = Druid,Wisdom,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,6,7,7,7,7,7,7,7,7
HitDice = 1,1,8,0
HitDice = 2,1,8,0
HitDice = 3,1,8,0
HitDice = 4,1,8,0
HitDice = 5,1,8,0
HitDice = 6,1,8,0
HitDice = 7,1,8,0
HitDice = 8,1,8,0
HitDice = 9,1,8,0
HitDice = 10,1,8,0
HitDice = 11,1,8,0
HitDice = 12,1,8,0
HitDice = 13,1,8,0
HitDice = 14,1,8,0
HitDice = 15,0,0,1
HitDice = 16,0,0,1
HitDice = 17,0,0,1
HitDice = 18,0,0,1
HitDice = 19,0,0,1
HitDice = 20,0,0,1
HitDice = 21,0,0,1
HitDice = 22,0,0,1
HitDice = 23,0,0,1
Skill = Save Vs BR,16
Skill = Save Vs PP,13
Skill = Save Vs PPDM,10
Skill = Save Vs RSW,14
Skill = Save Vs SP,15
SkillAdjBaseclass = Save Vs BR,druid,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs PP,druid,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs PPDM,druid,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs RSW,druid,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs SP,druid,-,0,0,0,1,1,1,3,3,3,4,4,4,5,5,5,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SpellBonusAbility = 
Special Ability = baseclass_NameSuppress,"Y"
\(END)

\(BEGIN)
name = fighter
BonusXP = Strength,%,0,0,0,0,0,0,0,0,100,100,100,100,100,100,100,110,110,110,110,110,110,110,110,110,110
THAC0 = 20,20,18,18,16,16,14,14,12,12,10,10,8,8,6,6,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4
AbilityRequirement = Strength 9/19
AbilityRequirement = Dexterity 3/19
AbilityRequirement = Constitution 3/19
AbilityRequirement = Intelligence 3/19
Allowed Race = Dwarf
Allowed Race = Elf
Allowed Race = Gnome
Allowed Race = Half-Elf
Allowed Race = Halfling
Allowed Race = Half-Orc
Allowed Race = Human
Allowed Alignment = any
ExpLevel = 0
ExpLevel = 2001
ExpLevel = 4001
ExpLevel = 8001
ExpLevel = 18001
ExpLevel = 35001
ExpLevel = 70001
ExpLevel = 125001
ExpLevel = 250001
ExpLevel = 500001
ExpLevel = 750001
ExpLevel = 1000001
ExpLevel = 1250001
ExpLevel = 1500001
ExpLevel = 1750001
ExpLevel = 2000001
ExpLevel = 2250001
ExpLevel = 2500001
ExpLevel = 2750001
ExpLevel = 3000001
ExpLevel = 3250001
ExpLevel = 3500001
ExpLevel = 3750001
ExpLevel = 4000001
ExpLevel = 4250001
ExpLevel = 4500001
ExpLevel = 4750001
ExpLevel = 5000001
ExpLevel = 5250001
ExpLevel = 5500001
ExpLevel = 5750001
ExpLevel = 6000001
ExpLevel = 6250001
ExpLevel = 6500001
ExpLevel = 6750001
ExpLevel = 7000001
ExpLevel = 7250001
ExpLevel = 7500001
ExpLevel = 7750001
ExpLevel = 8000001
HitDice = 1,1,10,0
HitDice = 2,1,10,0
HitDice = 3,1,10,0
HitDice = 4,1,10,0
HitDice = 5,1,10,0
HitDice = 6,1,10,0
HitDice = 7,1,10,0
HitDice = 8,1,10,0
HitDice = 9,1,10,0
HitDice = 10,0,0,3
HitDice = 11,0,0,3
HitDice = 12,0,0,3
HitDice = 13,0,0,3
HitDice = 14,0,0,3
HitDice = 15,0,0,3
HitDice = 16,0,0,3
HitDice = 17,0,0,3
HitDice = 18,0,0,3
HitDice = 19,0,0,3
HitDice = 20,0,0,3
HitDice = 21,0,0,3
HitDice = 22,0,0,3
HitDice = 23,0,0,3
HitDice = 24,0,0,3
HitDice = 25,0,0,3
HitDice = 26,0,0,3
HitDice = 27,0,0,3
HitDice = 28,0,0,3
HitDice = 29,0,0,3
HitDice = 30,0,0,3
HitDice = 31,0,0,3
HitDice = 32,0,0,3
HitDice = 33,0,0,3
HitDice = 34,0,0,3
HitDice = 35,0,0,3
HitDice = 36,0,0,3
HitDice = 37,0,0,3
HitDice = 38,0,0,3
HitDice = 39,0,0,3
HitDice = 40,0,0,3
Skill = Save Vs BR,17
Skill = Save Vs PP,15
Skill = Save Vs PPDM,14
Skill = Save Vs RSW,16
Skill = Save Vs SP,17
SkillAdjBaseclass = Save Vs BR,fighter,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs PP,fighter,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs PPDM,fighter,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs RSW,fighter,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs SP,fighter,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjRace = MaxLevel$SYS$,Dwarf,\=,7
SkillAdjRace = MaxLevel$SYS$,Elf,\=,5
SkillAdjRace = MaxLevel$SYS$,Gnome,\=,5
SkillAdjRace = MaxLevel$SYS$,Half-Elf,\=,6
SkillAdjRace = MaxLevel$SYS$,Half-Orc,\=,10
SkillAdjRace = MaxLevel$SYS$,Halfling,\=,4
SpellBonusAbility = 
Special Ability = baseclass_NameSuppress,"Y"
\(END)

\(BEGIN)
name = magicUser
BonusXP = Intelligence,%,0,0,0,0,0,0,0,0,100,100,100,100,100,100,100,110,110,110,110,110,110,110,110,110,110
THAC0 = 20,20,20,20,20,19,19,19,19,19,16,16,16,16,16,13,13,13,13,13,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
AbilityRequirement = Intelligence 9/19
AbilityRequirement = Dexterity 3/19
Allowed Race = Elf
Allowed Race = Gnome
Allowed Race = Half-Elf
Allowed Race = Human
Allowed Alignment = any
ExpLevel = 0
ExpLevel = 2501
ExpLevel = 5001
ExpLevel = 10001
ExpLevel = 22501
ExpLevel = 40001
ExpLevel = 60001
ExpLevel = 90001
ExpLevel = 135001
ExpLevel = 250001
ExpLevel = 375001
ExpLevel = 750001
ExpLevel = 1125001
ExpLevel = 1500001
ExpLevel = 1875001
ExpLevel = 2250001
ExpLevel = 2625001
ExpLevel = 3000001
ExpLevel = 3375001
ExpLevel = 3750001
ExpLevel = 4125001
ExpLevel = 4500001
ExpLevel = 4875001
ExpLevel = 5250001
ExpLevel = 5625001
ExpLevel = 6000001
ExpLevel = 6375001
ExpLevel = 6750001
ExpLevel = 7125001
ExpLevel = 7500001
ExpLevel = 7875001
ExpLevel = 8250001
ExpLevel = 8625001
ExpLevel = 9000001
ExpLevel = 9375001
ExpLevel = 9750001
ExpLevel = 10125001
ExpLevel = 10500001
ExpLevel = 10875001
ExpLevel = 11250001
Base Spell Levels = 1,Magic User,1,0,0,0,0,0,0,0,0
Base Spell Levels = 2,Magic User,2,0,0,0,0,0,0,0,0
Base Spell Levels = 3,Magic User,2,1,0,0,0,0,0,0,0
Base Spell Levels = 4,Magic User,3,2,0,0,0,0,0,0,0
Base Spell Levels = 5,Magic User,4,2,1,0,0,0,0,0,0
Base Spell Levels = 6,Magic User,4,2,2,0,0,0,0,0,0
Base Spell Levels = 7,Magic User,4,3,2,1,0,0,0,0,0
Base Spell Levels = 8,Magic User,4,3,3,2,0,0,0,0,0
Base Spell Levels = 9,Magic User,4,3,3,2,1,0,0,0,0
Base Spell Levels = 10,Magic User,4,4,3,2,2,0,0,0,0
Base Spell Levels = 11,Magic User,4,4,4,3,3,0,0,0,0
Base Spell Levels = 12,Magic User,4,4,4,4,4,1,0,0,0
Base Spell Levels = 13,Magic User,5,5,5,4,4,2,0,0,0
Base Spell Levels = 14,Magic User,5,5,5,4,4,2,1,0,0
Base Spell Levels = 15,Magic User,5,5,5,5,5,2,1,0,0
Base Spell Levels = 16,Magic User,5,5,5,5,5,3,2,1,0
Base Spell Levels = 17,Magic User,5,5,5,5,5,3,3,2,0
Base Spell Levels = 18,Magic User,5,5,5,5,5,3,3,2,1
Base Spell Levels = 19,Magic User,5,5,5,5,5,3,3,3,1
Base Spell Levels = 20,Magic User,5,5,5,5,5,4,3,3,2
Base Spell Levels = 21,Magic User,5,5,5,5,5,4,4,4,2
Base Spell Levels = 22,Magic User,5,5,5,5,5,5,4,4,3
Base Spell Levels = 23,Magic User,5,5,5,5,5,5,5,5,3
Base Spell Levels = 24,Magic User,5,5,5,5,5,5,5,5,4
Base Spell Levels = 25,Magic User,5,5,5,5,5,5,5,5,5
Base Spell Levels = 26,Magic User,6,6,6,6,5,5,5,5,5
Base Spell Levels = 27,Magic User,6,6,6,6,6,6,6,5,5
Base Spell Levels = 28,Magic User,6,6,6,6,6,6,6,6,6
Base Spell Levels = 29,Magic User,7,7,7,7,6,6,6,6,6
Base Spell Levels = 30,Magic User,7,7,7,7,7,7,7,6,6
Base Spell Levels = 31,Magic User,7,7,7,7,7,7,7,7,7
Base Spell Levels = 32,Magic User,8,8,8,8,7,7,7,7,7
Base Spell Levels = 33,Magic User,8,8,8,8,8,8,8,7,7
Base Spell Levels = 34,Magic User,8,8,8,8,8,8,8,8,8
Base Spell Levels = 35,Magic User,9,9,9,9,8,8,8,8,8
Base Spell Levels = 36,Magic User,9,9,9,9,9,9,9,8,8
Base Spell Levels = 37,Magic User,9,9,9,9,9,9,9,9,9
Base Spell Levels = 38,Magic User,10,10,10,10,9,9,9,9,9
Base Spell Levels = 39,Magic User,10,10,10,10,10,10,10,9,9
Base Spell Levels = 40,Magic User,10,10,10,10,10,10,10,10,10
MaxNumSpellsByPrime = Magic User,Intelligence,0,0,0,0,0,0,0,0,6,7,7,7,9,9,11,11,14,18,99,99,99,99,99,99,99
MaxSpellLevelByPrime = Magic User,Intelligence,0,0,0,0,0,0,0,0,4,5,5,6,6,7,7,8,8,9,9,9,9,9,9,9,9
HitDice = 1,1,4,0
HitDice = 2,1,4,0
HitDice = 3,1,4,0
HitDice = 4,1,4,0
HitDice = 5,1,4,0
HitDice = 6,1,4,0
HitDice = 7,1,4,0
HitDice = 8,1,4,0
HitDice = 9,1,4,0
HitDice = 10,1,4,0
HitDice = 11,1,4,0
HitDice = 12,0,0,1
HitDice = 13,0,0,1
HitDice = 14,0,0,1
HitDice = 15,0,0,1
HitDice = 16,0,0,1
HitDice = 17,0,0,1
HitDice = 18,0,0,1
HitDice = 19,0,0,1
HitDice = 20,0,0,1
HitDice = 21,0,0,1
HitDice = 22,0,0,1
HitDice = 23,0,0,1
HitDice = 24,0,0,1
HitDice = 25,0,0,1
HitDice = 26,0,0,1
HitDice = 27,0,0,1
HitDice = 28,0,0,1
HitDice = 29,0,0,1
HitDice = 30,0,0,1
HitDice = 31,0,0,1
HitDice = 32,0,0,1
HitDice = 33,0,0,1
HitDice = 34,0,0,1
HitDice = 35,0,0,1
HitDice = 36,0,0,1
HitDice = 37,0,0,1
HitDice = 38,0,0,1
HitDice = 39,0,0,1
HitDice = 40,0,0,1
Skill = Save Vs BR,15
Skill = Save Vs PP,13
Skill = Save Vs PPDM,14
Skill = Save Vs RSW,11
Skill = Save Vs SP,12
SkillAdjBaseclass = Save Vs BR,magicUser,-,0,0,0,0,0,2,2,2,2,2,4,4,4,4,4,6,6,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs PP,magicUser,-,0,0,0,0,0,2,2,2,2,2,4,4,4,4,4,6,6,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs PPDM,magicUser,-,0,0,0,0,0,1,1,1,1,1,3,3,3,3,3,4,4,4,4,4,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6
SkillAdjBaseclass = Save Vs RSW,magicUser,-,0,0,0,0,0,2,2,2,2,2,4,4,4,4,4,6,6,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjBaseclass = Save Vs SP,magicUser,-,0,0,0,0,0,2,2,2,2,2,4,4,4,4,4,6,6,6,6,6,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
SkillAdjRace = MaxLevel$SYS$,Elf,\=,11
SkillAdjRace = MaxLevel$SYS$,Half-Elf,\=,8
SpellBonusAbility = 
Special Ability = baseclass_NameSuppress,"Y"
\(END)

\(BEGIN)
name = paladin
BonusXP = Strength,%,0,0,0,0,0,0,0,0,0,0,0,100,100,100,100,110,110,110,110,110,110,110,110,110,110
BonusXP = Wisdom,%,0,0,0,0,0,0,0,0,0,0,0,0,100,100,100,110,110,110,110,110,110,110,110,110,110
THAC0 = 20,20,18,18,16,16,14,14,12,12,10,10,8,8,6,6,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4
AbilityRequirement = Strength 12/18
AbilityRequirement = Constitution 9/18
AbilityRequirement = Wisdom 13/18
AbilityRequirement = Charisma 17/18
Allowed Race = Human
Allowed Alignment = Lawful Good
ExpLevel = 0
ExpLevel = 2751
ExpLevel = 5501
ExpLevel = 12001
ExpLevel = 24001
ExpLevel = 45001
ExpLevel = 95001
ExpLevel = 175001
ExpLevel = 350001
ExpLevel = 700001
ExpLevel = 1050001
ExpLevel = 1400001
ExpLevel = 1750001
ExpLevel = 2100001
ExpLevel = 2450001
ExpLevel = 2800001
ExpLevel = 3150001
ExpLevel = 3500001
ExpLevel = 3850001
ExpLevel = 4200001
ExpLevel = 4550001
ExpLevel = 4900001
ExpLevel = 5250001
ExpLevel = 5600001
ExpLevel = 5950001
ExpLevel = 6300001
ExpLevel = 6650001
ExpLevel = 7000001
ExpLevel = 7350001
ExpLevel = 7700001
ExpLevel = 8050001
ExpLevel = 8400001
ExpLevel = 8750001
ExpLevel = 9100001
ExpLevel = 9450001
ExpLevel = 9800001
ExpLevel = 10150001
ExpLevel = 10500001
ExpLevel = 10850001
ExpLevel = 11200001
Base Spell Levels = 9,Cleric,1,0,0,0
Base Spell Levels = 10,Cleric,2,0,0,0
Base Spell Levels = 11,Cleric,2,1,0,0
Base Spell Levels = 12,Cleric,2,2,0,0
Base Spell Levels = 13,Cleric,2,2,1,0
Base Spell Levels = 14,Cleric,3,2,1,0
Base Spell Levels = 15,Cleric,3,2,1,1
Base Spell Levels = 16,Cleric,3,3,1,1
Base Spell Levels = 17,Cleric,3,3,2,1
Base Spell Levels = 18,Cleric,3,3,3,1
Base Spell Levels = 19,Cleric,3,3,3,2
Base Spell Levels = 20,Cleric,3,3,3,3
Base Spell Levels = 21,Cleric,3,3,3,3
Base Spell Levels = 22,Cleric,3,3,3,3
Base Spell Levels = 23,Cleric,3,3,3,3
Base Spell Levels = 24,Cleric,3,3,3,3
Base Spell Levels = 25,Cleric,3,3,3,3
Base Spell Levels = 26,Cleric,3,3,3,3
Base Spell Levels = 27,Cleric,3,3,3,3
Base Spell Levels = 28,Cleric,3,3,3,3
Base Spell Levels = 29,Cleric,3,3,3,3
Base Spell Levels = 30,Cleric,3,3,3,3
Base Spell Levels = 31,Cleric,3,3,3,3
Base Spell Levels = 32,Cleric,3,3,3,3
Base Spell Levels = 33,Cleric,3,3,3,3
Base Spell Levels = 34,Cleric,3,3,3,3
Base Spell Levels = 35,Cleric,3,3,3,3
Base Spell Levels = 36,Cleric,3,3,3,3
Base Spell Levels = 37,Cleric,3,3,3,3
Base Spell Levels = 38,Cleric,3,3,3,3
Base Spell Levels = 39,Cleric,3,3,3,3
Base Spell Levels = 40,Cleric,3,3,3,3
MaxNumSpellsByPrime = Cleric,Wisdom,0,0,0,0,0,0,0,0,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99
MaxSpellLevelByPrime = Cleric,Wisdom,0,0,0,0,0,0,0,0,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4
HitDice = 1,1,10,0
HitDice = 2,1,10,0
HitDice = 3,1,10,0
HitDice = 4,1,10,0
HitDice = 5,1,10,0
HitDice = 6,1,10,0
HitDice = 7,1,10,0
HitDice = 8,1,10,0
HitDice = 9,1,10,0
HitDice = 10,0,0,3
HitDice = 11,0,0,3
HitDice = 12,0,0,3
HitDice = 13,0,0,3
HitDice = 14,0,0,3
HitDice = 15,0,0,3
HitDice = 16,0,0,3
HitDice = 17,0,0,3
HitDice = 18,0,0,3
HitDice = 19,0,0,3
HitDice = 20,0,0,3
HitDice = 21,0,0,3
HitDice = 22,0,0,3
HitDice = 23,0,0,3
HitDice = 24,0,0,3
HitDice = 25,0,0,3
HitDice = 26,0,0,3
HitDice = 27,0,0,3
HitDice = 28,0,0,3
HitDice = 29,0,0,3
HitDice = 30,0,0,3
HitDice = 31,0,0,3
HitDice = 32,0,0,3
HitDice = 33,0,0,3
HitDice = 34,0,0,3
HitDice = 35,0,0,3
HitDice = 36,0,0,3
HitDice = 37,0,0,3
HitDice = 38,0,0,3
HitDice = 39,0,0,3
HitDice = 40,0,0,3
Skill = Save Vs BR,17
Skill = Save Vs PP,15
Skill = Save Vs PPDM,14
Skill = Save Vs RSW,16
Skill = Save Vs SP,17
Skill = Turn,2
SkillAdjBaseclass = Save Vs BR,paladin,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs PP,paladin,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs PPDM,paladin,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs RSW,paladin,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs SP,paladin,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SpellBonusAbility = 
Special Ability = baseclass_NameSuppress,"Y"
\(END)

\(BEGIN)
name = ranger
BonusXP = Strength,%,0,0,0,0,0,0,0,0,0,0,0,0,100,100,100,110,110,110,110,110,110,110,110,110,110
BonusXP = Intelligence,%,0,0,0,0,0,0,0,0,100,100,100,100,100,100,100,110,110,110,110,110,110,110,110,110,110
BonusXP = Wisdom,%,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,110,110,110,110,110,110,110,110,110,110
THAC0 = 20,20,18,18,16,16,14,14,12,12,10,10,8,8,6,6,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4
AbilityRequirement = Strength 13/18
AbilityRequirement = Dexterity 13/19
AbilityRequirement = Constitution 14/18
AbilityRequirement = Wisdom 14/18
Allowed Race = Half-Elf
Allowed Race = Human
Allowed Alignment = Lawful Good
Allowed Alignment = Neutral Good
Allowed Alignment = Chaotic Good
ExpLevel = 0
ExpLevel = 2251
ExpLevel = 4501
ExpLevel = 10001
ExpLevel = 20001
ExpLevel = 40001
ExpLevel = 90001
ExpLevel = 150001
ExpLevel = 225001
ExpLevel = 325001
ExpLevel = 650001
ExpLevel = 975001
ExpLevel = 1300001
ExpLevel = 1625001
ExpLevel = 1950001
ExpLevel = 2275001
ExpLevel = 2600001
ExpLevel = 2925001
ExpLevel = 3250001
ExpLevel = 3575001
ExpLevel = 3900001
ExpLevel = 4225001
ExpLevel = 4550001
ExpLevel = 4875001
ExpLevel = 5200001
ExpLevel = 5525001
ExpLevel = 5850001
ExpLevel = 6175001
ExpLevel = 6500001
ExpLevel = 6825001
ExpLevel = 7150001
ExpLevel = 7475001
ExpLevel = 7800001
ExpLevel = 8125001
ExpLevel = 8450001
ExpLevel = 8775001
ExpLevel = 9100001
ExpLevel = 9425001
ExpLevel = 9750001
ExpLevel = 10075001
Base Spell Levels = 8,Druid,1,0,0
Base Spell Levels = 9,Druid,1,0,0
Base Spell Levels = 10,Druid,2,0,0
Base Spell Levels = 11,Druid,2,0,0
Base Spell Levels = 12,Druid,2,1,0
Base Spell Levels = 13,Druid,2,1,0
Base Spell Levels = 14,Druid,2,2,0
Base Spell Levels = 15,Druid,2,2,0
Base Spell Levels = 16,Druid,2,2,1
Base Spell Levels = 17,Druid,2,2,2
Base Spell Levels = 18,Druid,2,2,2
Base Spell Levels = 19,Druid,2,2,2
Base Spell Levels = 20,Druid,2,2,2
Base Spell Levels = 21,Druid,2,2,2
Base Spell Levels = 22,Druid,2,2,2
Base Spell Levels = 23,Druid,2,2,2
Base Spell Levels = 24,Druid,2,2,2
Base Spell Levels = 25,Druid,2,2,2
Base Spell Levels = 26,Druid,2,2,2
Base Spell Levels = 27,Druid,2,2,2
Base Spell Levels = 28,Druid,2,2,2
Base Spell Levels = 29,Druid,2,2,2
Base Spell Levels = 30,Druid,2,2,2
Base Spell Levels = 31,Druid,2,2,2
Base Spell Levels = 32,Druid,2,2,2
Base Spell Levels = 33,Druid,2,2,2
Base Spell Levels = 34,Druid,2,2,2
Base Spell Levels = 35,Druid,2,2,2
Base Spell Levels = 36,Druid,2,2,2
Base Spell Levels = 37,Druid,2,2,2
Base Spell Levels = 38,Druid,2,2,2
Base Spell Levels = 39,Druid,2,2,2
Base Spell Levels = 40,Druid,2,2,2
Base Spell Levels = 9,Magic User,1,0
Base Spell Levels = 10,Magic User,1,0
Base Spell Levels = 11,Magic User,2,0
Base Spell Levels = 12,Magic User,2,0
Base Spell Levels = 13,Magic User,2,1
Base Spell Levels = 14,Magic User,2,1
Base Spell Levels = 15,Magic User,2,2
Base Spell Levels = 16,Magic User,2,2
Base Spell Levels = 17,Magic User,2,2
Base Spell Levels = 18,Magic User,2,2
Base Spell Levels = 19,Magic User,2,2
Base Spell Levels = 20,Magic User,2,2
Base Spell Levels = 21,Magic User,2,2
Base Spell Levels = 22,Magic User,2,2
Base Spell Levels = 23,Magic User,2,2
Base Spell Levels = 24,Magic User,2,2
Base Spell Levels = 25,Magic User,2,2
Base Spell Levels = 26,Magic User,2,2
Base Spell Levels = 27,Magic User,2,2
Base Spell Levels = 28,Magic User,2,2
Base Spell Levels = 29,Magic User,2,2
Base Spell Levels = 30,Magic User,2,2
Base Spell Levels = 31,Magic User,2,2
Base Spell Levels = 32,Magic User,2,2
Base Spell Levels = 33,Magic User,2,2
Base Spell Levels = 34,Magic User,2,2
Base Spell Levels = 35,Magic User,2,2
Base Spell Levels = 36,Magic User,2,2
Base Spell Levels = 37,Magic User,2,2
Base Spell Levels = 38,Magic User,2,2
Base Spell Levels = 39,Magic User,2,2
Base Spell Levels = 40,Magic User,2,2
MaxNumSpellsByPrime = Druid,Wisdom,0,0,0,0,0,0,0,0,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99
MaxNumSpellsByPrime = Magic User,Intelligence,0,0,0,0,0,0,0,0,6,7,7,7,9,9,11,11,14,18,99,99,99,99,99,99,99
MaxSpellLevelByPrime = Druid,Wisdom,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3
MaxSpellLevelByPrime = Magic User,Intelligence,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
HitDice = 1,2,8,0
HitDice = 2,1,8,0
HitDice = 3,1,8,0
HitDice = 4,1,8,0
HitDice = 5,1,8,0
HitDice = 6,1,8,0
HitDice = 7,1,8,0
HitDice = 8,1,8,0
HitDice = 9,1,8,0
HitDice = 10,1,8,0
HitDice = 11,0,0,2
HitDice = 12,0,0,2
HitDice = 13,0,0,2
HitDice = 14,0,0,2
HitDice = 15,0,0,2
HitDice = 16,0,0,2
HitDice = 17,0,0,2
HitDice = 18,0,0,2
HitDice = 19,0,0,2
HitDice = 20,0,0,2
HitDice = 21,0,0,2
HitDice = 22,0,0,2
HitDice = 23,0,0,2
HitDice = 24,0,0,2
HitDice = 25,0,0,2
HitDice = 26,0,0,2
HitDice = 27,0,0,2
HitDice = 28,0,0,2
HitDice = 29,0,0,2
HitDice = 30,0,0,2
HitDice = 31,0,0,2
HitDice = 32,0,0,2
HitDice = 33,0,0,2
HitDice = 34,0,0,2
HitDice = 35,0,0,2
HitDice = 36,0,0,2
HitDice = 37,0,0,2
HitDice = 38,0,0,2
HitDice = 39,0,0,2
HitDice = 40,0,0,2
Skill = Save Vs BR,17
Skill = Save Vs PP,15
Skill = Save Vs PPDM,14
Skill = Save Vs RSW,16
Skill = Save Vs SP,17
Skill = RangerBonusLevel,1
SkillAdjBaseclass = Save Vs BR,ranger,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs PP,ranger,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs PPDM,ranger,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs RSW,ranger,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjBaseclass = Save Vs SP,ranger,-,0,0,1,1,3,3,4,4,6,6,7,7,9,9,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11
SkillAdjRace = MaxLevel$SYS$,Half-Elf,\=,8
SpellBonusAbility = 
Special Ability = baseclass_NameSuppress,"Y"
\(END)

\(BEGIN)
name = thief
BonusXP = Dexterity,%,0,0,0,0,0,0,0,0,100,100,100,100,100,100,100,110,110,110,110,110,110,110,110,110,110
THAC0 = 20,20,20,20,19,19,19,19,16,16,16,16,14,14,14,14,12,12,12,12,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10
AbilityRequirement = Dexterity 9/19
AbilityRequirement = Constitution 3/19
AbilityRequirement = Intelligence 3/19
Allowed Race = Dwarf
Allowed Race = Elf
Allowed Race = Gnome
Allowed Race = Half-Elf
Allowed Race = Halfling
Allowed Race = Half-Orc
Allowed Race = Human
Allowed Alignment = Neutral Good
Allowed Alignment = Chaotic Good
Allowed Alignment = Lawful Neutral
Allowed Alignment = True Neutral
Allowed Alignment = Chaotic Neutral
Allowed Alignment = Lawful Evil
Allowed Alignment = Neutral Evil
Allowed Alignment = Chaotic Evil
ExpLevel = 0
ExpLevel = 1251
ExpLevel = 2501
ExpLevel = 5001
ExpLevel = 10001
ExpLevel = 20001
ExpLevel = 42501
ExpLevel = 70001
ExpLevel = 110001
ExpLevel = 160001
ExpLevel = 220001
ExpLevel = 440001
ExpLevel = 660001
ExpLevel = 880001
ExpLevel = 1100001
ExpLevel = 1320001
ExpLevel = 1540001
ExpLevel = 1760001
ExpLevel = 1980001
ExpLevel = 2200001
ExpLevel = 2420001
ExpLevel = 2640001
ExpLevel = 2860001
ExpLevel = 3080001
ExpLevel = 3300001
ExpLevel = 3520001
ExpLevel = 3740001
ExpLevel = 3960001
ExpLevel = 4180001
ExpLevel = 4400001
ExpLevel = 4620001
ExpLevel = 4840001
ExpLevel = 5060001
ExpLevel = 5280001
ExpLevel = 5500001
ExpLevel = 5720001
ExpLevel = 5940001
ExpLevel = 6160001
ExpLevel = 6380001
ExpLevel = 6600001
HitDice = 1,1,6,0
HitDice = 2,1,6,0
HitDice = 3,1,6,0
HitDice = 4,1,6,0
HitDice = 5,1,6,0
HitDice = 6,1,6,0
HitDice = 7,1,6,0
HitDice = 8,1,6,0
HitDice = 9,1,6,0
HitDice = 10,1,6,0
HitDice = 11,0,0,2
HitDice = 12,0,0,2
HitDice = 13,0,0,2
HitDice = 14,0,0,2
HitDice = 15,0,0,2
HitDice = 16,0,0,2
HitDice = 17,0,0,2
HitDice = 18,0,0,2
HitDice = 19,0,0,2
HitDice = 20,0,0,2
HitDice = 21,0,0,2
HitDice = 22,0,0,2
HitDice = 23,0,0,2
HitDice = 24,0,0,2
HitDice = 25,0,0,2
HitDice = 26,0,0,2
HitDice = 27,0,0,2
HitDice = 28,0,0,2
HitDice = 29,0,0,2
HitDice = 30,0,0,2
HitDice = 31,0,0,2
HitDice = 32,0,0,2
HitDice = 33,0,0,2
HitDice = 34,0,0,2
HitDice = 35,0,0,2
HitDice = 36,0,0,2
HitDice = 37,0,0,2
HitDice = 38,0,0,2
HitDice = 39,0,0,2
HitDice = 40,0,0,2
Skill = Save Vs BR,16
Skill = Save Vs PP,12
Skill = Save Vs PPDM,13
Skill = Save Vs RSW,14
Skill = Save Vs SP,15
Skill = PickPockets,30
Skill = OpenLocks,25
Skill = FindTraps,20
Skill = MoveSilent,15
Skill = HideInShadows,10
Skill = HearNoise,10
Skill = ClimbWalls,85
Skill = ReadLanguages,0
Skill = BackstabMultiplier,100
SkillAdjBaseclass = Save Vs BR,thief,-,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
SkillAdjBaseclass = Save Vs PP,thief,-,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
SkillAdjBaseclass = Save Vs PPDM,thief,-,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
SkillAdjBaseclass = Save Vs RSW,thief,-,0,0,0,0,2,2,2,2,4,4,4,4,6,6,6,6,8,8,8,8,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10
SkillAdjBaseclass = Save Vs SP,thief,-,0,0,0,0,2,2,2,2,4,4,4,4,6,6,6,6,8,8,8,8,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10
SkillAdjBaseclass = PickPockets,thief,+,0,5,10,15,20,25,30,35,40,50,60,65,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69
SkillAdjBaseclass = OpenLocks,thief,+,0,4,8,12,17,22,27,32,37,42,47,52,57,62,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64
SkillAdjBaseclass = FindTraps,thief,+,0,5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79,79
SkillAdjBaseclass = MoveSilent,thief,+,0,6,12,18,25,32,40,47,55,63,71,79,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84,84
SkillAdjBaseclass = HideInShadows,thief,+,0,5,10,15,21,27,33,39,46,53,60,67,75,83,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89
SkillAdjBaseclass = HearNoise,thief,+,0,0,5,5,10,10,15,15,20,20,25,25,30,30,40,40,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45,45
SkillAdjBaseclass = ClimbWalls,thief,+,0,1,2,3,5,7,9,11,13,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14
SkillAdjBaseclass = ReadLanguages,thief,+,0,0,0,20,25,30,35,40,45,50,55,60,65,70,75,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80
SkillAdjAbility = PickPockets,Dexterity,%,0,0,0,0,0,0,0,0,85,90,95,100,100,100,100,100,105,110,115,115,115,115,115,115,115
SkillAdjAbility = OpenLocks,Dexterity,%,0,0,0,0,0,0,0,0,90,95,100,100,100,100,100,100,105,110,115,115,115,115,115,115,115
SkillAdjAbility = FindTraps,Dexterity,%,0,0,0,0,0,0,0,0,90,90,95,100,100,100,100,100,100,105,110,110,110,110,110,110,110
SkillAdjAbility = MoveSilent,Dexterity,%,0,0,0,0,0,0,0,0,80,85,90,95,100,100,100,100,105,110,115,115,115,115,115,115,115
SkillAdjAbility = HideInShadows,Dexterity,%,0,0,0,0,0,0,0,0,90,95,100,100,100,100,100,100,105,110,115,115,115,115,115,115,115
SkillAdjBaseclass = BackstabMultiplier,thief,%,200,200,200,200,300,300,300,300,400,400,400,400,500,500,500,500,600,600,600,600,700,700,700,700,800,800,800,800,900,900,900,900,1000,1000,1000,1000,1100,1100,1100,1100
SpellBonusAbility = 
Special Ability = baseclass_NameSuppress,"Y"
\(END)

\(BEGIN)
name = $$Help
Special Ability = Date,"June 21, 2013"
Special Ability = Version,"998918"
Special Ability = Updates998108,"added new key words"
Special Ability = Updates998121,"removed unused key words"
Special Ability = Updates998123,"added MaxNumSpellsByPrime"
Special Ability = Updates9982,"added BackstabAbility SkillAdjBaseclass"
Special Ability = Updates9983006,"BackstabAbility renamed BackstabMultiplier and set to use percentage"
Special Ability = Updates998505,"Level caps added in cleric, fighter and magicUser"
Special Ability = Updates998703,"assassin added"
Special Ability = Updates998905,"added baseclass_NameSuppress SA to each baseclass"
Special Ability = Updates998918,"zero-filled blank values of spell tables"
\(END)
